IMPORTANT
NOTICE (12/26/00):
FF8pc
Demo Music System Patch does NOT work in Windows Me, or Direct X8. I'm
not 100% sure which is causing this, but I can tell you that I never had this
problem when I did it through Windows 98. Here's the reason why:
GM DLS 3,440,660 06-08-00
5:00p gm.dls
FF8MS DLS 4,698,384 04-07-00 8:42p
ff8ms.dls
2 file(s) 8,139,044 bytes
0 dir(s) 1,399.39
MB free
C:\WINDOWS\SYSTEM32\DRIVERS>rename C:\Windows\System32\Drivers\GM.DLS
GMBackup.DLS
C:\WINDOWS\SYSTEM32\DRIVERS>rename C:\Windows\System32\Drivers\FF8MS.DLS
GM.DLS
C:\WINDOWS\SYSTEM32\DRIVERS>attrib +r +s +h c:\windows\system32\drivers\gm.dls
GM DLS 3,440,660 06-08-00
5:00p gm.dls
GMBACKUP DLS 3,440,660 06-08-00 5:00p GMBackup.DLS
2 file(s) 6,881,320 bytes
0 dir(s) 1,392.82
MB free
It seems as though
Windows Mellenium has some form of advanced non-modification security for DirectX
8. Or maybe DX8 has it? All in all, that's how I turn on the music
system for FF8pc demo's instrumentation. It seems as though no matter
what attribute's are applied to the file, the GM.DLS file is ALWAYS regenerated so it cannot be replaced to use different
sounds. This is amazingly messy to fix, but I do know how to make Windows
Me use the new instrumentation. It involves editing Direct Music's default
DLS registry entry. This, though, will require me to either:
A) make you guys change it yourself, or
B) try to make something that will change it for me
How I'm going to do this, I really don't know. But none the less, I
just thought I should point this out before I get emails complaining to me that it doesn't work in Windows Me.
Alright.
Well, maybe 2 people have expressed interest. I've been waiting half
a year. Wow. :) I've decided that since I've been shown a lot of appreciation
for working so hard on this earlier this year, and that since no one really
wants to help me out and that it's not really worth it, I don't feel I should
waste my time with this when I could be doing other things that could pretty
much help further my future, as it were.
If you
want to be a part of salvaging this product, please, let me know. It
would be nice to actually know whether or not someone wants this thing.
I can't do it myself. And please, I'm not going to wait another half
year for an answer.
Thanks.
Remember,
the guidelines:
- Must have at least 1 year worth of soundfont experience
- Must know how to loop/tune samples as close as possible
without 'clicks'or 'pops', and in tune as much as possible
- You must be easy to work with, and you must accept
my way of designingit. (In otherwords, I've got a certain setup for a reason.
This isn'tfor soundfonts or GM compatibility, this is so we can replace FF8pc's
actualmusic system. This is the main priority.
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Oh yeah,
despite the recent e-mail I received from a certain "fan", Merry Christmas.
Note: Go to
theDOWNLOADS page and check it out!
Final Fantasy 8pc DEMO Music System Patch RELEASED!!
Required
:
- Soundblaster
Live! (atleast 20 mb allocated) or Soundfont 2+ compatibility with software
synth.
- Backup
GM soundfont,to fill in the instruments that the ff8 soundfont doesn't yet
have
Email me if
you haveproblems. :) (NOT if you feel like bitching at me for something
you're not even paying for.)
tssf@home.com |